This one time at BADCamp X

At every BADCamp I experience a moment during at least one session when the speaker throws out a Battlestar Galactica reference and pulls up lines of obscure code, and I realize "I do not belong in this session." Unfortunately, this is after I've found a seat in the front row next to an outlet for a much-needed 45-minute charge on my phone and laptop, pulled out my notebook, and clicked open my pen for my old school hand-written notes. My exit would be painfully obvious, so I settle in and hope to glean anything I can from the presentation that may be helpful to me as a Drupal generalist and site builder. Usually, I'm not disappointed I decided to stick around.

Yeah, this sort of presentation is not my favorite and they make me antsy to leave for more coffee or to grab a pile of stickers for my boys from sponsor booths, but these sessions are actually a big reason I'm at BADCamp. As a freelancer working in Tahoe, I need to keep tabs on things like the minutia of DevOps and module development. This is my exposure to the big wide, vast world of Drupal.

"What exactly is BADCamp?" you ask. Well, Bay Area Drupal Camp is a Drupal conference for the people. It's an annual celebration of open-source software in Berkeley with four days of talks, trainings, summits, sprints and socials with some of the brightest minds from all over the world. And it's free.

My favorite session this year was an all-day training titled "Run a Successful UX & Design Discovery Workshop." The presenters, Erin Holloway and Clayton Dewey, from Denver-based Aten Design Group, were well-prepared and crazy-knowledgable about the subject matter. The eight hours in that classroom flew by.

This year, I attended some excellent sessions, including:

  • Data-Driven Postmortems
  • Setting up a front end development environment for Drupal 8
  • Live the Dream, Work Remote: Building a Successful Distributed Drupal Shop
  • Web UX in 2021
  • Power to the Project Brief

I'll be back next year!